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By: i-eclectica.org » Blog Archive » Interactive Architecture (part 3)

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[…] Another practical example for the interaction between space and its inhabitants is Ruairi Glynn’s work. In his Reciprocal Space Project (see pictures below), two “Hypersurface” latex walls, running in parallel, come to life once inhabited, leading to the physical reconfiguration of space. The walls are software-controlled by a matrix of car window motors and pistons that react to the occupant’s position and change the the spatial dimensions the occupant is in. In other words: real-time bio-feedback loops are created through the interaction between the inhabitant and the space he/she inhabits. They force the occupants to respond to the changing space and to reassess their preconceived ideas of architectural space being fixed. […]


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